AIDB Daily Papers
ロボットトレーナーは楽しめるか? Snoopie(ペースメーカーロボット)を用いたケーススタディ
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ポイント
- ロボット四足歩行機SNOOPIEが、ランナー向けの間欠性トレーニングのパーソナルコーチとして機能するかを検証した。
- 身体性を持つロボットは、運動指導や直感的なフィードバックを提供できるため、従来のウェアラブルデバイスよりも効果的かつ楽しいトレーニング体験を提供できる可能性がある。
- 実験の結果、SNOOPIEはペース設定への遵守率が60.6%向上し、主観評価でもウェアラブルデバイスを大きく上回る使いやすさ、楽しさ、有用性が示された。
Abstract
The physicality of exercise makes the role of athletic trainers unique. Their physical presence allows them to guide a student through a motion, demonstrate an exercise, and give intuitive feedback. Robot quadrupeds are also embodied agents with robust agility and athleticism. In our work, we investigate whether a robot quadruped can serve as an effective and enjoyable personal trainer device. We focus on a case study of interval training for runners: a repetitive, long-horizon task where precision and consistency are important. To meet this challenge, we propose SNOOPIE, an autonomous robot quadruped pacer capable of running interval training exercises tailored to challenge a user's personal abilities. We conduct a set of user experiments that compare the robot trainer to a wearable trainer device--the Apple Watch--to investigate the benefits of a physical embodiment in exercise-based interactions. We demonstrate 60.6% better adherence to a pace schedule and were 45.9% more consistent across their running speeds with the quadruped trainer. Subjective results also showed that participants strongly preferred training with the robot over wearable devices across many qualitative axes, including its ease of use (+56.7%), enjoyability of the interaction (+60.6%), and helpfulness (+39.1%). Additional videos and visualizations can be found on our website: https://sites.google.com/view/snoopie
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